SimHoops U
Class 201: Intermediate Coaching
I. Training Camp
Monthly training is one of the most important owner responsibilities. If you skip it, the league office applies inferior default training for you.
All seven attributes are trained every month. The emphasis selection simply determines which area improves faster or declines more slowly. Young players aged 25 and under also receive development boosts tied to minutes played and league level, with Elite minutes carrying more developmental weight than Semi-Pro minutes.
Training should be judged across seasons, not from one month to the next. The right question is whether a player trends correctly over time, not whether a single session visibly changed a label.
II. Roster Moves: Add/Drop
Teams can improve in-season by signing players from the regular free-agent pool. If you have a player on the injured list, you may temporarily carry the extra player slot that comes with that injury exception.
III. Roster Moves: Waiver Wire
The waiver wire contains players released within the last four days. Claims are awarded by priority, with weaker teams and teams that have not recently claimed players holding an advantage.
After a successful claim, that franchise moves to the bottom of the claim order. The waiver page in the legacy app shared the same surface as in-season free agents, but in the modern application the same roster principles still apply.
IV. Advanced Coaching
Strong owners separate themselves through matchup management and by understanding how hidden friction affects performance.
- Fatigue: once a player drops below 90, performance starts sliding. Below 60, the player is effectively injured.
- Stamina: higher stamina slows fatigue and speeds recovery. Heavy minutes can raise stamina while also exposing the player to more short-term fatigue.
- Defensive matchups: defensive rating and positional fit matter. Moving a player to avoid a specific defender can change a game.
- Shot distribution: ball handling matters along with shooting. A great shooter with poor ball handling may still be a bad offensive focal point.
- Tempo: slow-down, normal, and up-tempo settings all have tradeoffs between efficiency, turnover risk, and possession count.
- Endgame logic: the final two minutes include special shot-selection and foul logic. Late-game settings can decide close outcomes.